![]() ![]() Given these recent regulatory developments, we discuss the prospects for foreign investors in China’s gaming industry. Since then, China has halted licensing new games and the industry has entered a period of uncertainty. On March 28, the body licensing games in China was shifted from the State Administration of Radio, Film and Television (SARFT) and the Ministry of Culture to the Central Propaganda Department. ![]() ![]() However, new gaming regulations have upset the status quo. In 2017, the industry was worth 203.6 billion yuan (US$29.6 billion). ( For information on the latest regulations on curfew for minors and the real-name registration system, see our article here.)Ĭhina is the world’s largest gaming market, with 583 million active gamers. SeptemPosted by China Briefing Written by ![]()
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